PEMANFAATAN AUGMENTED REALITY PADA KATALOG GEOMETRI

Setia Wardani, Universitas PGRI Yogyakarta and Marti Widya Sari, Universitas PGRI Yogyakarta (2015) PEMANFAATAN AUGMENTED REALITY PADA KATALOG GEOMETRI. In: Seminar Nasional Universitas PGRI Yogyakarta 2015.

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Abstract

As the rapid development of Information Technology (IT) almost all areas of life want things to be interesting, easy and instant. Which is the world's education early / foundation to educate the next generation are required to follow the development of IT, but in reality there are many teachers who do not change and innovate by leveraging IT into teaching methods. Based on the results of previous observations, a teacher had difficulty explaining to the students about the introduction of objects in three-dimensional geometry in particular because the geometry of the material requires visualization capabilities of students is relatively high. Augmented Reality (AR) is a technology that combines virtual objects are two-dimensional and three-dimensional games into a real environment and projecting a three-dimensional virtual objects in the real environment. The research objective is to create a web-based learning media by using AR technology for object recognition Geometry. The method used is the Microsoft Solution Framework (MSF) with a waterfall system development methods and methods Development Object Oriented (OOD) for the method of approach. Stages in this study include identification of the problem, the initial planning, design and design, testing and implementation. It is concluded that AR can display an object geometry both flat field or fields of space into three-dimensional shapes that can be seen as a whole and can be used effectively and access online learning Geometry, manufacture marker formed in the catalog (Catalog Geometry) more interesting than just black and white marker.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: Augmented Reality, Microsoft Solution Framework, Geometry Catalog, Multimedia, Waterfall and Object Oriented Development.
Subjects: Komputer > Komputer dan Manusia
Komputer > Kecerdasan Buatan
Matematika > Geometri bidang; phytagoras, bangun
Divisions: Prosiding
Depositing User: Mr. Nugroho
Date Deposited: 16 Mar 2016 03:58
Last Modified: 16 Mar 2016 03:58
URI: http://repository.upy.ac.id/id/eprint/467

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