Sunarti, DR. (2015) ADVENTURE GAME DEVELOPMENT "Si Bolang" AS A LEARNING THEMATIC MEDIA TO IMPROVE MOTIVATION AND LEARNING ACHIEVEMENT OF FIFTH GRADE IN SD. In: International Confrence of Elementary School Teacher Education.
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Abstract
Development Adventure Game "Si Bolang" as the Thematic Learning Media for Elementary School Students. This study aims to develop of interesting media learning based games and know the differences of motivation and learning achievements with the games media. This study employed of R & D method. Data collection instruments used were questionnaires and tests. The data were analyzed using inferensial statistic Mann-Whitney U-Test. The results show that (1) The development of an interesting game media is done by developing the design Bolang adventure game. (2) There is no significant difference in learning achievement with the media game and picture (3) There are significant differences in motivation with game and picture media (4) Media game more effective to increase the motivation in comparison to picture media.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | Game, Achievement, Motivation |
Subjects: | Pendidikan > Institusi Pendidikan, Sekolah dan Aktivitasnya > Metode belajar mengajar, Kegiatan belajar mengajar |
Divisions: | Prosiding |
Depositing User: | Mr. Nugroho |
Date Deposited: | 28 Dec 2015 05:30 |
Last Modified: | 29 Dec 2015 03:07 |
URI: | http://repository.upy.ac.id/id/eprint/29 |
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